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Post by Neil Andersom on Jun 13, 2024 20:02:45 GMT
1976 The England time energy is used to have me become born
1990 Professor Ghizwaa invents enerism. Bronze age achieved!
1994/5 I invent maze larp. An early rpg conceived before d&d. My parents didn't copywrite it on the PC (a 386) The troubles only increased no thanks to disrespect. I start to I an engineer.
1996/7 I run to the church, trying to realize my potential. This is known as my crossing point. Later on, I was diagnosed with Asperger's syndrome, because they didn't understand my peaceful nature.
1250 Medieval age happens
1600 The Renaissance age emerges, thanks to how peaceful I am. Along with scholastics, collegium, and academics.
1890 Gothic, fantasy, and wizardry ages emerge no thanks to ethics. I begin to realize it's an enemy.
1900 logistics & engineering energies discovered. Flight, submarines, and locomotives emerge.
1910 Enerism achieves flying fortresses & Magitech + steampunk ages.
1940 the great abandon emerges, with me playing other games. I lost modern, but the karma mines emerge, along with chrono cross. Time energy achieved.
1960 the lunarite disease emerged. The fools will be jailed until they get better. The communism government emerged.
2010 imeria replaced spectrum, the 10 base energies emerge, along karma gained by friends thanks to the gamer manga
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